Trinity
Don't be fooled by her healing prowess; Trinity tanks alongside Rhino and Frost. Vay Hek holds the parts for making Trinity.
- Base Health: 100
- Base Shields: 100
- Base Armor: 10
- Base Sprint Speed: 1.0
- Base Power: 150
- Default Polarities: 2x
- Aura Polarity:
Skills
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Trinity tags a target, which then glows green. All allies who hit the tagged target recover 30%/35%/40%/45% of damage dealt as health. Health recovery caps at 150/250/350/400 per cast. Lasts 5/6/7/8 seconds.
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Energy Vampire
Trinity tags a target, which then glows blue. All allies who hit the tagged target recover 20%/25%/30%/50% of damage dealt as energy. Energy recovery caps at 100 per cast. Lasts 5/6/7/9 seconds.
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Trinity hooks up to a target within 5/7/10/15 meters, which then glows red. All damage taken by Trinity is redirected to the tagged target; once it dies, Trinity automatically links to a new target as long as Link is active. Lasts 3/5/7/10 seconds.
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The epitome of Trinity's healing powers - she fully regenerates the health and energy of all allies in the map, regardless of location. In addition, grants 3/5/7/10 seconds of invulnerability.